NewsStocksTake-Two Interactive Reports $1.53 Billion Q1 Revenue as GTA VI Launch Nears

Take-Two Interactive Reports $1.53 Billion Q1 Revenue as GTA VI Launch Nears

Author: Coincentral·

Key Takeaways

  • Take-Two reported first-quarter GAAP net revenue of $1.53 billion, up from $1.50 billion a year earlier, while net bookings declined 3% to $1.39 billion.
  • The company's quarterly net loss widened to $34.1 million, impacted by a $43.4 million impairment charge from halting development of an unannounced third-party title.
  • Recurrent consumer spending grew 3% and represented 84% of total GAAP net revenue, highlighting the increasing role of live-service and in-game monetization.
  • Take-Two reaffirmed fiscal 2027 net bookings guidance of $8.0–$8.2 billion, a significant increase from approximately $5.6 billion reported in fiscal 2025.
  • Grand Theft Auto VI remains scheduled for release on November 19 and is expected to anchor the company's revenue growth for the fiscal year.
Take-Two Interactive Reports $1.53 Billion Q1 Revenue as GTA VI Launch Nears

Take-Two Interactive Software, Inc. (TTWO) shares climbed 4.30% to $242.47, rebounding from an intraday low near $225 following the release of its quarterly financial results. The company posted year-over-year revenue growth for the quarter ended June 30, 2026, while net bookings edged lower. Attention remains centered on Grand Theft Auto VI, which is still scheduled for release on November 19. The title is widely expected to be one of the biggest entertainment launches in history, following Grand Theft Auto V, which has sold more than 210 million copies since its 2013 release and ranks among the best-selling video games of all time.

Q1 Revenue Reaches $1.53 Billion

Take-Two reported GAAP net revenue of $1.53 billion for the first quarter, up from $1.50 billion in the same period a year earlier. Recurrent consumer spending increased 3% and accounted for 84% of total GAAP net revenue, reflecting the growing importance of live-service and in-game monetization models across the gaming industry.

Net bookings came in at $1.39 billion, a 3% decline from $1.42 billion in the prior-year quarter. Within bookings, recurrent consumer spending dipped 1% but still represented 84% of the total. NBA 2K and Grand Theft Auto were among the largest revenue contributors during the quarter, followed by Toon Blast, Match Factory, Empires & Puzzles, and Red Dead Redemption. Words With Friends, WWE 2K, Zynga Poker, and Toy Blast also contributed to quarterly bookings. The mobile and casual titles in the lineup stem largely from Take-Two's $12.7 billion acquisition of Zynga completed in 2022, which expanded the publisher's footprint into the mobile gaming market. The company's diversified portfolio helped partially offset softer overall bookings growth.

Quarterly Net Loss Widens

Take-Two recorded a GAAP net loss of $34.1 million, or $0.18 per share, compared with a loss of $11.9 million, or $0.07 per share, in the year-ago quarter. Results were affected by a $43.4 million impairment charge tied to the company's decision to halt development of an unannounced third-party title, a move that aligns with a broader industry trend of publishers canceling projects to focus resources on core franchises.

GAAP operating expenses totaled $918.0 million, while gross profit reached $882.5 million. The company posted an operating loss of $35.5 million for the quarter. On a non-GAAP basis, management reported EBITDA of $167.0 million after standard adjustments covering deferred revenue changes, stock-based compensation, acquired intangible amortization, and other items. Take-Two applied an 18% management tax rate for internal reporting purposes.

Fiscal 2027 Outlook Anchored by GTA VI

Take-Two reaffirmed its fiscal 2027 net bookings guidance in the range of $8.0 billion to $8.2 billion. The company expects full-year GAAP revenue between $7.9 billion and $8.1 billion and forecasts operating cash flow exceeding $1.0 billion. The bookings target represents a sharp increase from the approximately $5.6 billion in net bookings Take-Two reported for fiscal 2025, underscoring the scale of revenue contribution management anticipates from the GTA VI launch cycle.

Grand Theft Auto VI, developed by Rockstar Games as the next main installment in Take-Two's flagship franchise, remains scheduled for November 19 and serves as the centerpiece of the fiscal 2027 release calendar. Management expects the launch to underpin a larger revenue base and stronger long-term cash generation. Rockstar's last major release, Red Dead Redemption 2 in 2018, shipped over 65 million copies, demonstrating the studio's track record of blockbuster launches.

For the fiscal second quarter, Take-Two projects net bookings between $1.62 billion and $1.67 billion, with GAAP revenue expected to range from $1.42 billion to $1.47 billion. The company anticipates a quarterly net loss between $140 million and $157 million for the period. The second quarter ends just weeks before the November GTA VI launch, positioning the following quarter as the first to reflect initial launch-period performance.